General Information

The Sega Dreamcast, released in late 1998 in Japan and 1999 in North America and Europe, was Sega’s final home console and a technically advanced system for its time. It featured a custom Hitachi SH-4 RISC processor running at 200 MHz and a PowerVR2 CLX2 GPU capable of hardware transform and lighting, supporting a maximum resolution of 640x480. The system included 16 MB of main RAM, 8 MB of video RAM, and 2 MB of audio RAM. Its audio was powered by a Yamaha AICA sound processor with a built-in ARM7 CPU, providing 64 hardware channels and advanced effects processing.

One of the Dreamcast’s standout features was its built-in 56K modem (or optional broadband adapter), enabling online multiplayer gaming and web browsing, an industry first for consoles at the time. It used proprietary GD-ROM discs capable of storing up to 1.2 GB of data, which offered more capacity than standard CDs but less than DVDs used by later systems. Hardware-wise, the Dreamcast is known for its modular internal design, making it relatively easy to disassemble and service. Common hardware issues include power supply failure, GD-ROM drive read errors, and controller port fuse problems. The console also featured the VMU (Visual Memory Unit), a unique memory card with its own screen, buttons, and micro controller, capable of running mini-games and displaying in-game data. The Dreamcast remains a favorite among modders and enthusiasts due to its accessible architecture, strong homebrew scene, and support for VGA output and optical drive emulators (ODEs) like GDEMU.

Hardware Specifications


Revision #1
Created 24 May 2025 17:50:29 by Admin
Updated 24 May 2025 17:53:43 by Admin